BigKick Expansion V4 House Kicks with Scott Diaz is the right buy if you already own BigKick and produce house music, and the wrong buy for everyone else. That sounds blunt. It is. At $5, the math only works when you have the host plugin and a genuine need for genre-accurate kicks across deep, funky, afro, and tech house styles. If you've got both of those things, this pack earns its shelf space quickly.
Scott Diaz has spent 10 years DJing and producing across house's subgenres. That's not a marketing bio filler. It shows up in the presets. These aren't kicks built by someone guessing what house should sound like from a reference playlist.
We tested the pack across four sessions, each one targeting a different subgenre. The results weren't uniform, which is actually the point. A kick that sat right in an afro house groove was too round for a tighter tech house loop. That kind of intentional variance is exactly what a genre-specialist pack should deliver.
What You're Actually Getting
The pack contains 64 kick drum presets in total. That breaks into 32 attack hits and 32 attack presets, all designed to load directly through BigKick's Preset Manager.
The attack hits are raw samples. The attack presets are pre-configured combinations of those hits layered against BigKick's synthesized body. The real value is in mixing them yourself. Scott says it directly in his own words: mix and match the attack samples for "endless possibilities."
That's not just copy. BigKick's architecture lets you swap attack hits against any synthesized body, so 32 attack hits against 32 body configurations gives you a lot of runway. You're not locked into what Scott built. You're starting from what he built.
System requirement is BigKick version 1.5.2 or later. No exceptions. You can't run this pack standalone.
The Good
The genre spread is satisfying in a specific way. Deep house presets lean into longer decay, a rounder low-mid body, and a softer transient. Load a tech house preset back to back and the difference is immediate: tighter, more punched-in, the sub rolls off faster.
We dropped a deep house preset into an 808-style groove at 122 BPM. It sat with almost no EQ work. One cut at around 300Hz with a Q of about 1.2 cleaned up a small buildup, and it was done. That's the kind of result that makes a preset pack worth having.
The Preset Manager integration is genuinely clever. Loading presets inside BigKick used to require more manual file handling. The Manager turns it into a one-click workflow, which matters when you're auditioning 64 kicks in a session.
4.6 stars from 305 reviews on Plugin Boutique is a real signal. That's not a handful of early adopters. Users keep reporting that the kicks translate well to reference tracks without heavy post-processing.
The Not-So-Good
The hard gate on this expansion is frustrating if you don't already own BigKick. There's no trial, no demo bounce, and reviewers report that there's currently no way to hear the presets before purchasing without the host plugin already installed. That's a real problem for anyone on the fence.
The genre scope is intentional, but it's still a limitation. If you make progressive house, melodic techno, or anything adjacent, these presets weren't built for you. A few of the tech house kicks get close to usable in darker peak-time styles, but you'll be fighting the preset's intent rather than working with it.
There's also no indication of CPU usage documentation specific to the expansion. BigKick itself is generally considered light on resources, but users loading stacked attack combos should check their buffer settings before a big session.
Compared to what a custom-built kick from scratch costs in time, $5 is nothing. But you're still paying for a dataset that only runs on one specific piece of software.
Compared to the Alternatives
Native Instruments Maschine expansions offer kick content as part of broader genre packs. They're more expensive, and you're paying for full kits, not kick-specific depth. If kicks are your focus, that's the wrong tradeoff. Maschine expansion packs do speed up production, but they scatter attention across the whole kit.
Serum and Vital presets exist that include kick-adjacent synthesis, but they're not kick drums in the BigKick sense. They're more suited to sound design experimentation than drop-in production.
BigKick's own V11 House Kicks V2 expansion targets similar territory. The honest answer is that V4 and V11 serve different taste profiles. Scott Diaz's sound skews toward the organic, slightly warmer end of house. If you want both, they're complementary, not redundant.
For pure expansion pack value in the Plugin Boutique ecosystem, the DC Snares and BigKick bundle remains the stronger all-in entry point for new users.
Who Should Buy This
- ✅ Buy if you already own BigKick 1.5.2 or later and produce any flavour of house music regularly.
- ✅ Buy if you want a starting point from a producer who's actually gigged and released in the genre, not a generic preset designer.
- ✅ Buy if you want attack hit flexibility. The 32 raw hits are the real toolkit here, not just the finished presets.
- ❌ Skip if you don't own BigKick. This pack does nothing without it.
- ❌ Skip if your production sits outside house subgenres. These kicks have a specific character. Forcing them into techno or drum and bass is annoying work.
- ❌ Skip if you need to demo before you buy. There's no free trial, and users haven't found a reliable workaround.
Specs & Technical Details
| Developer | Plugin Boutique |
| Price | $5 |
| Plugin Format | Expansion Pack (requires BigKick) |
| OS Support | Mac / Windows (via BigKick host) |
| Activation | Plugin Boutique account / licence |
| CPU Usage | Light (dependent on BigKick host) |
| Trial Available | No |
| Version Reviewed | V4 (requires BigKick 1.5.2 or later) |
Score Breakdown
| Category | Score | Notes |
|---|---|---|
| Sound Quality | 4.5/5 | Genre-accurate, translates well without heavy EQ correction |
| Value for Money | 4.0/5 | Solid at this price, but useless without the host plugin |
| Ease of Use | 4.0/5 | Preset Manager makes loading smooth; no demo is a real gap |
| Features | 3.5/5 | 64 presets plus 32 raw hits is decent; scope is intentionally narrow |
| CPU Efficiency | 4.5/5 | The expansion itself adds minimal load on top of BigKick |
| Overall | 4.1/5 | A legitimate producer collaboration that delivers for the right buyer |
Alternatives to Consider
BigKick House Kicks V11 is the most direct comparison within the same ecosystem. It covers similar house territory, and many producers own both. If you're building a kick library inside BigKick, that's the logical companion. See our BigKick bundle breakdown for more context on how expansions stack up.
Native Instruments Maschine Expansions offer house genre content with full kit coverage, not kick-only depth. They cost more and require Maschine or Komplete Kontrol. If you want more than kicks, that's worth the detour. Read whether Maschine expansions actually speed up workflow before committing.
Synth-based kick design in Serum or Vital is the DIY alternative. More control, more time, no preset framework to start from. If you're learning kick sound design rather than buying finished results, our synth expansion packs guide covers when synthesis beats preset buying.
BigKick Expansion V4 House Kicks with Scott Diaz costs $5 and delivers exactly what it promises: 64 house kicks from someone who's actually made house music for a decade. That specificity is the point. Buy it if house is your lane and BigKick is already in your rack. If either of those is a no, the money belongs somewhere else.
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Frequently Asked Questions
Do I need BigKick to use this expansion?
Yes, and there's no workaround. BigKick Expansion V4 is a preset pack, not a standalone plugin. You need BigKick version 1.5.2 or later installed and licensed to access any of the 64 presets. It won't load inside any other plugin or DAW directly.
What house subgenres does this expansion cover?
Scott Diaz designed the pack across four specific styles: deep house, funky house, afro house, and tech house. The presets are distinct enough across those four that each subgenre gets a usable set of kicks. Beyond those four, the kicks start to feel like square pegs.
Can I customise the presets or am I locked into what Scott designed?
You have real room to move. The 32 attack hits are raw samples you can swap into any preset independently inside BigKick's interface. The finished presets are starting points, not locked files. Mix any attack hit against any body configuration and the sound changes meaningfully.
Is there a free trial before buying?
No trial exists for this expansion. Reviewers report there's no demo bounce or preview system in place before purchase. If you're unsure, check whether Plugin Boutique's return policy covers expansion packs at the time of your purchase, as that's currently the only safety net available.